Sunday 4 January 2015

TV Series Overview: Mad Dogs

*Contains spoilers*

So today, after a TV journey that's lasted a couple of years, I finally finished watching the British TV series Mad Dogs.

My feelings have flickered between real interest and irritated boredom over the course of the series, and the ending itself was so disjointed and bizarre as to really highlight exactly where the script was weak along the way.

For the uninitiated, the show follows four English middle-aged friends: Baxter (John Simm), Quinn (Philip Glenister), Woody (Max Beesley) and Rick (Marc Warren). Having reached the mid-point of their lives they have very little to show for it.



All of them exist in a state of disillusionment at the start of the series, whether it be with erstwhile partners, dull jobs or kids they've missed growing up...and so they agree to take a holiday trip out to Majorca to meet their old friend Alvo (Ben Chaplin). Alvo is rich beyond the wildest dreams of the other four, and they quickly end up embroiled in dangerous business after he is murdered in Season 1.

Season 2 and 3 then focuses on the after-effects of this disaster, and how the four hope to extricate themselves. Season 4 deals with the inevitable consequences of all that came before.

Now, all four actors are pretty much heavyweights of British drama, so you'd expect the script to pull the big punches too. The actors certainly play the characters very convincingly: but disappointingly, Cris Cole's writing seems to go nowhere over the course of the four seasons.

"Going nowhere": it's a prominent theme of the series. In every season, oddly melancholy and sinister billboards can be spotted in the background in some scenes showing a sad woman in makeup, or a creepy demonic face, prefaced with the slogans "road to nowhere" or "going nowhere" in foreign languages.

An example of one of the sinister billboards

It's a clever bit of foreshadowing that hints at the ultimate fates of the characters, but at the same time as the series drags on for four seasons without any real character development it becomes hard to see if the characters' lack of self-awareness is intentional or an oversight of bad writing.

Both in the first and last series the characters bicker with each other over stupid things. They get into a major fight in practically every series. And despite being offered the chance to leave behind all the bad things that happened to them, they repeatedly go back for more.

This isn't so much of a dealbreaker when you consider that it's likely that Cole intended for the narrative to feel like it's stuck on a loop: the show attempts to go for that Shakespearian tragedy feel of characters that are painfully unsure of themselves or even how to interact with their life-long friends. Characters who can't be grateful for what they have, and who always want the easy way out rather than facing up to fixing their lives.

However, other choices in the finale and from the halfway point of the third Season on feel very lazy and generic, almost as though the series was cut short.

There are several big plot strands in the last few episodes that are introduced and then dropped with no explanation, which I found highly irritating:

- Rick at one point finds a glass eye in a toilet seemingly at random: the object later prompts him to change his mind and risk his life when he could otherwise remain safe. No explanation is given for what the object might represent, or why he came to find it in the first place.

- The *third* CIA agent in the story seems amazingly incompetent, even given that Season 3's Lazaro was an absolute nutjob. Cole seems to have written her as an obligatory "zany" character, but she just comes across as really unprofessional and irritating. She then gets killed in a really stupid way, too, and we're expected to believe that a thirty-year veteran of the CIA would just turn up at random to a house siege and not even be prepared for a violent confrontation: ridiculous.

- Quinn's friend at the bar, the "connected" bald guy he shares many discussions with in Season 3, doesn't do anything. He does literally nothing over the course of the series except provide an ear for Quinn to talk into. I kept thinking he would turn up later and help the group out, but no.

- Mercedes, the female soldier who saves the four in Season 3, vanishes forever at the conclusion of S3 and isn't seen again. This is despite the group looking for the CIA's files on her, and finding that she mysteriously had none. It's repeatedly hinted that she is somehow a lot more important than she seems, but this never materialises.

- The fate of Woody's girlfriend and adopted kid is never answered.

Even more unforgivably, the choices the friends make at the end of the show are absolutely insane and show no forethought at all:

- Pursued by professional killers, they make no attempt to hide, contact the police or other authorities, or even just lay low at a hotel or something. Instead they drive out to a deserted beach (!)

- Quinn owns a bar and supposedly has lots of social connections, but mentions that "You can't just call people there, they don't give out numbers." If he owns the bar, why not just call the bartender and get his friends put on the line? That he doesn't even try to do this seems ludicrous.

- Woody ineffectually fires the group's only weapon (a shotgun) at a guy about 500 metres away, until he runs completely out of ammo. WTF?


Plot Summary:

Season 1: The group goes to Alvo's villa. Alvo is murdered by a group run by Dominic (a corrupt cop, English ex-pat), Maria (a CIA agent running narco-finance operations) and an old English dude named Mackenzie who is running the drug operations. The series ends with Maria dead and the very tense scene of Dominic walking up to the villa, about to kill an unsuspecting Quinn.

Season 2: The group promptly run Dominic over in a car and escape. There's a lot of well-plotted stuff with Mackenzie, who wants his cash back. The group is eventually cornered in Morocco by a militia force funded by the UK.

Season 3: The group is held in a blacksite prison, the CIA connection is explained, eventually they are sent to South Africa with new identities and they wriggle their way out of a CIA hitlist (though it's perplexing the CIA care about them so much, since they're essentially four civvies in the wrong place at the wrong time).

Season 4: This, for me, was where it started getting stupid. The group sells Alvo's villa, gets rich, decides to move back to Cape Town for no reason and promptly the whole lot of them get executed by Dominic's gang. The ending has them plunging off a metaphorical road to Hell.

I mean, just look at those summaries: we go from a plausible crime thriller in Season 1, to the Season 4 ending in which everyone dies and goes to straight to Hell, do not pass go, do not collect $200.

While the doom of the group was hinted at the whole way through, I was pretty disappointed at how it happened. It seemed completely avoidable had the group actually had half a brain, but the plot demanded they died in such a fashion and so they did.

Verdict

So, should you watch Mad Dogs? I'd say yes - just be prepared to be irritated by it towards the end.

The acting's good and Seasons 1-2 have some really good moments. Season 3 has some poignant scenes and purposeful plotlines, but for me Season 4 was when the show really seemed to lose sight of where it was going.

For the record, I don't mind ambiguous endings: and the ending of Mad Dogs is very surreal and very ambiguous. It's more the fact that you can assemble such a talented cast with such an interesting concept...and then do so very little with it and leave so much unexplained.

[*][*][*][ ][ ]

3/5

A show that's equal parts interesting and frustrating, and sadly descends into poorly written nonsense close to the end as it searches to be more profound than the sum of it's parts.